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	<title>apps &#8211; Morris Creative</title>
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	<link>https://morriscreativeco.com</link>
	<description>Marketing Agency</description>
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		<title>Mobile Apps &#038; Business: Customer Service Is #1 Priority</title>
		<link>https://morriscreativeco.com/business-mobile-apps-customer-service/</link>
		
		<dc:creator><![CDATA[wcolvard]]></dc:creator>
		<pubDate>Thu, 17 Sep 2015 18:11:45 +0000</pubDate>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Customer Service]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile apps]]></category>
		<guid isPermaLink="false">http://www.nowwhatmoments.com/?p=8178</guid>

					<description><![CDATA[&#160; Businesses Say Customer Service is the #1 Priority for Mobile Apps A new survey by FollowAnalytics of mid-size and large companies reports that for businesses building mobile apps, their #1 priority for doing so was to improve Customer Service. This might be a surprise to those who assume that a business would mainly get]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<h2>Businesses Say Customer Service is the #1 Priority for Mobile Apps</h2>
<p>A new survey by FollowAnalytics of mid-size and large companies reports that for businesses building mobile apps, their #1 priority for doing so was to improve Customer Service. This might be a surprise to those who assume that a business would mainly get a mobile app just because it&#8217;s the &#8220;cool&#8221; thing to do these days&#8230;</p>
<blockquote><p>38 percent of the survey’s 451 respondents said their primarily purpose in creating an app was improving customer service. Another 12 percent said it was to foster customer loyalty, and slightly more than a quarter wanted to extend&nbsp;their customer experiences beyond the Web.</p>
<p>“Customer service is the primary purpose of&nbsp;brands’ mobile presence,” said FollowAnalytics’ CEO Samir Addamine. “Especially in banking, insurance, retail, ecommerce, travel, hospitality, and automotive.”</p>
<p>Interestingly,&nbsp;less than a quarter of marketers viewed their app primarily as a means to increase revenue.</p></blockquote>
<p><img decoding="async" src="https://morriscreativeco.com/wp-content/uploads/2015/09/Screen-Shot-2015-09-15-at-8.08.23-PM-2.png" alt=""></p>
<p><a class="cs_link" href="http://venturebeat.com/2015/09/16/business-the-mobile-app-customer-service-is-the-1-priority/" target="_blank" rel="noopener">Read the full story right here&#8230;</a></p>
<p>Businesses who utilize their apps to enhance their customer service are making a smart move. They realize that they are now only a tap or two away from their customers at any given time.&nbsp; That immediacy and efficiency is great &#8211; compared to the customer posting a negative review or comment on Twitter or Facebook &#8211; and it possibly going viral.</p>
<p>Many businesses go a step further and use their apps to collect data and communicate on a detailed level with their customers. For example, users of an Insurance app can report incidents, submit photos, and follow the progress of a claim. Or users of a Restaurant app can send a voice message to the Chef; or even a video testimonial if their service or meal was excellent.</p>
<p>Others are incorporating their mobile app data with their CRM&#8217;s to help ensure their customer records are as complete and accurate as possible. They can then utilize that for cross-sell and up-sell opportunities and for customer loyalty programs as well.</p>
<p>For those businesses on the sidelines regarding a mobile app, all objective measures indicate that now may be an excellent time to get in.&nbsp; Whether you goal is to improve customer service, extend the experience from your website, <a href="https://morriscreativeco.com/app-developers-atlanta/" target="_blank" rel="noopener">build customer loyalty</a> &#8211; it&#8217;s absolutely critical that you get a <a href="https://morriscreativeco.com/app-development/" target="_blank" rel="noopener">mobile app developer</a> that understands your specific business needs and can effectively promote your app to your customers and your prospects.</p>
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		<item>
		<title>U.S. Spends More Time in Mobile Apps than Watching TV</title>
		<link>https://morriscreativeco.com/more-time-in-mobile-apps-than-tv/</link>
		
		<dc:creator><![CDATA[wcolvard]]></dc:creator>
		<pubDate>Sun, 13 Sep 2015 18:51:40 +0000</pubDate>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Apps and Software]]></category>
		<category><![CDATA[apps-software]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Television]]></category>
		<guid isPermaLink="false">http://www.nowwhatmoments.com/?p=8095</guid>

					<description><![CDATA[&#160; It&#8217;s Official! For the first time, people are spending more time using their mobile apps than watching television. According to the latest study from Flurry Analytics, U.S. consumers spent 198 minutes per day using mobile apps vs. 168 minutes watching TV. These numbers are up from 2014 &#8211; and do not include time spent]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<p>It&#8217;s Official! For the first time, people are spending more time using their mobile apps than watching television. According to the latest study from <a href="http://flurrymobile.tumblr.com/post/128773968605/the-cable-industry-faces-the-perfect-storm-apps" target="_blank">Flurry Analytics</a>, U.S. consumers spent 198 minutes per day using mobile apps vs. 168 minutes watching TV. These numbers are up from 2014 &#8211; and do not include time spent using mobile browsers.</p>
<blockquote class="curated_content"><p>The report also notes it&#8217;s difficult to quantify how much of that time spent on apps overlaps with time spent on TV, since lots of people use their phones while watching TV. And while apps are making headway, TV usage isn&#8217;t decreasing.</p></blockquote>
<p style="padding-left: 30px;"><a class="cs_link" href="http://mashable.com/2015/09/12/time-on-mobile-apps/" target="_blank">Read the full story from Mashable.com</a></p>
<p>So after surpassing Desktop web usage, consumers love for mobile apps has yet to look back &#8211; and is now the top media channel in the U.S.</p>
<p>Are you surprised at this historic, cultural shift? We&#8217;re not!</p>
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		<item>
		<title>Mobile Apps Use Falls Sharply After First 6 Months</title>
		<link>https://morriscreativeco.com/mobile-apps-use-falls-sharply-after-first-6-months/</link>
		
		<dc:creator><![CDATA[wcolvard]]></dc:creator>
		<pubDate>Thu, 03 Sep 2015 11:43:39 +0000</pubDate>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[loyalty]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile apps]]></category>
		<category><![CDATA[mobile shopping]]></category>
		<category><![CDATA[retargeting]]></category>
		<category><![CDATA[smartphone]]></category>
		<guid isPermaLink="false">http://www.nowwhatmoments.com/?p=7942</guid>

					<description><![CDATA[A new study just released from Adobe finds that on average, most mobile apps reach 50% of their lifetime usage within the first 6 months. If you&#8217;re a typical mobile user, you know the drill: (1) Find that cool, awesome new app in the app store. (2) Download it. (3) Use it once or twice.]]></description>
										<content:encoded><![CDATA[<p>A new study just released from Adobe finds that on average, most mobile apps reach 50% of their lifetime usage within the first 6 months.</p>
<p>If you&#8217;re a typical mobile user, you know the drill: (1) Find that cool, awesome new app in the app store. (2) Download it. (3) Use it once or twice. (4) Find another shiny new object in the app store that looks even cooler.</p>
<p>If you develop mobile apps, this is exactly what you <span style="text-decoration: underline;">don&#8217;t</span> want to face.  Read more <a class="cs_link" href="http://recode.net/2015/09/02/mobile-apps-have-a-short-half-life-use-falls-sharply-after-first-six-months/" target="_blank">Via recode.net</a></p>
<blockquote><p>“As if getting a mobile app developed and installed isn’t hard enough, keeping users engaged with it may be the biggest challenge of all,” Tamara Gaffney, principal analyst for Adobe Digital Index told Re/code. “It’s a very crowded space and brands are vying for consumers that are becoming increasingly more selective.”</p></blockquote>
<p>Fighting the stark reality of the &#8216;6 Month Half Life&#8217; of mobile apps &#8211; and getting users to open and use the apps they have <span style="text-decoration: underline;"><strong>already</strong></span> downloaded is an on-going challenge for every mobile app developer.</p>
<p>Some solutions include re-targeting ads to get people to use the apps that they already have &#8211; instead of downloading the newest &#8216;shiny objects&#8217; from the app store.</p>
<p>Building user loyalty is a critical issue in the world of mobile app development and we will continue to explore this and offer valuable tips and solutions to help you succeed in this area.</p>
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